Play Test #10: Turf Wars

We’re playing TW a 2nd time with the group of friends we sometimes get to see on Wednesdays.

They marveled at how much the game changed in the 10 days since they last played. They were also a little shocked/scared to hear that we had changed it up and played 4 times between that last game as well.

“We at Cray Cray Games are cray cray for games!”

So… yeah. The game ended quickly because a secret win condition (protecting the swamps) ended up triggering because no one was in any swamps in the 5th round. Something to look at… potentially… because we don’t want any too-cheap wins.

Leave a Reply

This site uses Akismet to reduce spam. Learn how your comment data is processed.