Play Test #16: Turf Wars

Today we played with 3 new people all of whom are not really game players. And one of the new people won with the secret win condition: strength in numbers (having 35+ troops)

Game play was fine after a while. The non-gamers asked some questions that no gamer would need to ask and that was helpful in terms of trying to have things be a bit more clear for that audience.

They liked the game but it is probably not something they would gravitate toward.

And now we know. TW is more of a game for gamers… and that’s fine. 🙂