Fourth Play Test: Turf Wars

We played two more games (#6 & #7) today. We only had four players today which was opportunistic because we could try out the 3-4p version of the game which modifies the game board a bit – decreasing the number of available turfs.

That’ll make more sense when we show pictures of the board. We won’t do that, however, until we’ve worked with artists to get what we would consider the final version of the art work.

Today we played with the 2 people who were involved in games 1&2 and 3&4 and even though it’s been 8 days (and 2 play test dates with 3 games) the game has progressed quite a bit.

We were showcasing the fact that a win-cost was introduced, the teleportation rules addressed and the board configuration adjusted so that the distributions gave no unfair advantages.

We played 2 games and there was no substantive feedback given nor issues uncovered.

Woot!